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DevOps Build Engineer
System Tools and Devops / Full -time- Location: Quebec
- team: System Tools and Devops
- position: Full -time
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DevOps Build Engineer
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Build Engineer to join the DevOps team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
• Design, Develop and maintain robust new builds for each platform
• Monitor and improve on automated builds systems and continuous integration
• Work with IT to monitor and scale our build servers
• Create and maintain documentation of the build/release process
• Assist release manager during a patch release
• Provide support for other team members
Requirements
• Minimum 2 years industry experience
• Good knowledge of Jenkins
• Good knowledge of scripting languages like Ruby or Groovy or Python
Good knowledge of shell automation using shell/bash/cmd on Linux and/or Windows
• Familiarity with source control management systems (i.e. Perforce, Git, SVN, etc.)
• Good communication skills in spoken and written English
• You are a team player and willing to take responsibility
• You are willing to experiment and iterate over a specific feature
• Excellent software design and problem-solving skills
Nice to have:
• Experience with Ansible
• Experience with automating C#/C++ builds (msbuild, cmake, etc.)
• Experience with full-stack development
• Shipped a project as a Build Engineer
* Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.